A little about me

I'm Andy Mason *or Andrew but only my mum calls me that

I'm now a UX designer with over 10 years of experience in industrial design taking consumer products from initial concept through to mass production. My work spans kitchenware, cycling hard goods, toys, and lifestyle categories,  designing for brands like Rapha, Apidura, and Joseph Joseph, and working closely with global manufacturing partners to keep design intent intact from first sketch to final sample.

That physical process has always been focused on users. Whether I was designing a bag system for long distance cyclists or a kitchen tool that needs to work for every hand that picks it up, the starting point was always the same. Who is this for, and what does it actually need to do for them?

UX design made sense as a next step because it asks exactly that question, just on a different canvas. Reading a user need, prototyping and iterating, balancing creative ambition with real world constraints. I’m a designer who thinks end to end, stays close to the user, and brings a level of craft and rigour that comes from a decade of making things.

What I've been doing

I've done a lot of stuff I'm proud of but felt like it was time for a career switch up.

Currently

Currently

UX Bootcamp - Designlab

UX Bootcamp - Designlab

Enrolled in the Designlab UX Bootcamp after completing the UX Foundation course

Jan 2026 - Present

Previously

Previously

Freelance Industrial Designer - Revelyst

Freelance Industrial Designer - Revelyst

Researching and designing a collection of waterproof bike packing bags. From initial sketch concepts through to detailed Illustrator drawings and tech packs for manufacturing partners.

July 2025 - Sept 2025

Lead Industrial Designer - Totally Bamboo

Lead Industrial Designer - Totally Bamboo

Led end to end product design across bamboo, wood, and plastic consumer goods, from creative brief through production launch owning aesthetics, CMF strategy, and manufacturing documentation while partnering with engineering and global suppliers on DFM, cost, and quality validation, and presenting concepts via sketches, 3D models, and photorealistic KeyShot renders to align sales and marketing stakeholders.

Sept 2023 - May 2025

Freelance Industrial Designer - MAAP

Freelance Industrial Designer - MAAP

Designed and developed 3D models for production of mechanisms and hardware components for saddle packs and bib shorts, working closely with the internal product team.

April 2023 - Dec 2024

Senior Industrial Designer - Merchsource

Senior Industrial Designer - Merchsource

Designed specialty consumer products for licensed brands including FAO Schwarz and Discovery. Translating brand guidelines into commercially viable products from brief through production ready CAD, while creating CMF strategies and visual lookbooks that shaped licensee development frameworks and secured stakeholder buy in through cross-functional concept presentations.

Sept 2022 - Sept 2023

Freelance Industrial Designer - Rapha

Freelance Industrial Designer - Rapha

Collaborated with the Rapha team on their ‘Explore’ on bike luggage category, producing CAD models for hardware pieces and attachment mechanisms ready for production.

Sept 2022 - Sept 2023

Industrial Designer - Apidura

Industrial Designer - Apidura

Headed design and development of a new hard goods line generating concepts, building 3D models, and producing manufacture ready technical drawings, while managing global supplier communications to hit cost and quality targets, and gathering prototype feedback from the ambassador network to validate product market fit before launch.

March 2021 - April 2022

Design Manager - Joseph Joseph

Design Manager - Joseph Joseph

Managed design and development of multiple specialty products across three seasonal launch windows, personally designing kitchenware, cleaning, and organisation products from ideation through production ready solutions, while researching emerging trends and materials, presenting findings to leadership, and working with global manufacturing partners to hit cost and quality targets.

Nov 2018 - March 2021

Industrial Designer - Suck UK

Industrial Designer - Suck UK

Generated and developed new product ideas from ideation through 3D modelling, technical drawings, specifications, and product testing, managing development with partner factories in Asia throughout.

June 2014 - Sept 2018